Pokemon Lets Go Eevee Download it is an RPG being a game secondary to the popular Pokemon cycle. The production was developed by the Japanese Studio GameFreak, that is, the team that created all the major games of the series, released on previous consoles, mobile company Nintendo.
Pokemon: Let's Go, Pikachu and Eevee! might look like pretty updates of the original Pokemon games, but there's actually quite a bit of new content waiting for players to discover it.
One new change concerns rare Pokemon spawns throughout Kanto. Hard to find Pokemon like Chansey, along with Pokemon you normally can't obtain outside scripted events -- including Bulbasaur, Charmander, and Squirtle -- have a small chance of appearing at certain points in the game, making it easier than ever to fill out the Pokedex and eventually take on Master Trainers.
Increasing Your Chances of Rare Pokemon Spawns
If you're incredibly patient, you might run across one of these rare spawns without doing anything special. But if you want to increase your chances of encountering rare Pokemon, there are two things you can do.
The first is using lures, just like you would in Pokemon GO. These items make you more likely to run across a rare spawn for a set period of time, with regular Lures being the least effective, and Max Lures obviously being the most.
The other way is through Catch Combos. You can learn more about those in our catching guide, but here's a breakdown of how they affect your chances of coming across rare Pokemon:
- Chains of 1-5 double your chances of encountering rare Pokemon
- Chains of 5-10 triple the chance
- Chains of 10-20 means you're 4 times as likely to encounter rare 'mon, and so on, until...
- Chain of 31 and beyond stay at 6 times more likely to run across a rare spawn.
How to Find Bulbasaur
There are two ways to find Bulbasaur. One of the lasses in Viridian Forest mentions her friend saw a Bulbasaur there but didn't record it with a Pokedex, so she doesn't know whether it's real or not.
Rest assured, dear trainer, it's real and you can come across one here.
The other way is through normal gameplay, since the woman in the house next to Cerulean City's Pokemon Center gives you a Bulbasaur, assuming you've caught 30 Pokemon or more by then (and they don't have to be 30 unique Pokemon either).
How to Find Charmander
You can also get a Charmander in a few different ways. Routes 3 and 4 provide your first chances of acquiring the fire lizard. It seems fairly common as well, since a 10-chain catch combo made Charmander show up regularly until the chain broke.
Charmander also has a chance of appearing throughout the Rock Tunnel.
If you want a faster way of obtaining Charmander, though, head to Route 24, just north of the Trainer Bridge. You'll find a man standing there with a Charmander, looking for a better trainer to care for it. If you've caught over 50 Pokemon, that trainer is you.
How to Find Squirtle
Squirtle follows the same pattern as the other starters. With a good catch combo or lure -- plus some patience -- you can find Squirtle in the little grassy patch on Route 25, right next to where you obtain your gift Charmander.
Whether these are intentionally easier to find remains unclear, but a catch combo chain of 2, then later of 11 caused Squirtle to spawn multiple times.
But, if you'd rather spend that time doing something else, speak with Officer Jenny next to the Pokemon Center in Vermillion City after you've caught 60 or more Pokemon, and Squirtle shall be yours.
Rare Pokemon Spawns
Apart from the starters, there are several other rare Pokemon spawns you can encounter. Here are some choice 'mons you can catch, provided you've got a good Catch Combo.
- Chansey: Routes 5, 6, 8, 9, 10-21, 23, Diglett's Cave, Mt. Moon, Pokemon Tower, Power Plant, Pokemon Mansion, Victory Road
- Porygon: Route 7
- Lapras: Routes 19 and 20
- Hitmonlee: Victory Road
- Hitmonchan: Victory Road
- Snorlax: Cerulean Cave
Rare Pokemon in the Sky
There's another set of rare spawns you'll find on your journey: Sky Encounters but there's an important caveat to these. You won't run into Pokemon in the sky until you've become the Pokemon Champion, so don't spend your time trying to find Moltres on Route 2 until then.
- Charizard: Routes 2-4, 7-8, 10-25
- Dragonite: Routes 2-4, 7-8, 10-25
- Articuno: Routes 2-4, 7-8, 10-25
- Zapdos: Routes 2-4, 7-8, 10-25
- Moltres: Routes 2-4, 7-8, 10-25
---
With these Pokemon easier to obtain than ever before, you've got even more options to build your favorite team with. Let us know in the comments what your team looks like, and be sure to check out our other Pokemon Let's Go! guides!
| |
---|---|
Developer(s) | Game Freak |
Publisher(s) | |
Director(s) | Junichi Masuda |
Producer(s) | |
Artist(s) | Takao Unno |
Writer(s) |
|
Composer(s) | Shota Kageyama |
Series | Pokémon |
Platform(s) | Nintendo Switch |
Release | November 16, 2018[1] |
Genre(s) | Role-playing |
Mode(s) | Single-player, multiplayer |
Pokémon: Let's Go, Pikachu![a] and Pokémon: Let's Go, Eevee![b] are role-playing video games developed by Game Freak and published by The Pokémon Company and Nintendo for the Nintendo Switch gaming system.[2] The games are the first entries in the Pokémon main series for the system, and are the first main titles to be released on a home console. The games are remakes of the 1998 Game Boy game Pokémon Yellow, and also feature connectivity with the mobile game Pokémon Go and support a new optional controller, the Poké Ball Plus.
The games were first announced at a Japanese press conference in May of 2018, with intentions for the games to bring in newcomers and cater to old fans of the series as well. The games were also meant to attract a younger audience as well, since it incorporated elements from the anime as well.[3][4][5] The games were released for the Nintendo Switch on November 16, 2018 and received generally positive reviews from critics. The games have sold over 10.98 million combined copies as of June 2019, making it one of the best selling games on the Nintendo Switch[6][2]
- 4Reception
Gameplay[edit]
A screenshot from Nintendo's Nintendo Treehouselive stream broadcast at the Electronic Entertainment Expo 2018 (E3 2018) depicting the player character moving through tall grass with visible Pokémon walking around in the grass
Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! are set in the Kanto region and include more than the original 151 Pokémon creatures in addition to their respective Mega Evolved forms from Pokémon X and Y & Omega Ruby and Alpha Sapphire, and their Alolan Forms from Pokemon Sun and Pokemon Moon.
Let's Go, Pikachu! and Let's Go, Eevee! feature common elements of the main series, such as battling non-player character Pokémon Trainers and Gym Leaders with caught Pokémon creatures. However, instead of battling them like the traditional battle system of other major Pokémon role-playing games (RPGs), the catching of Pokémon creatures uses a different mechanic that is based on the mobile spin-off game Pokémon Go where players throw Poké Balls at a wild Pokémon by using the motion controls of the Joy-Con controller.[3][7] The action can also be performed with a button press when the Joy-Con controllers are docked to the console in hand-held mode, but this still requires using the motion controls to aim.[8] If a player uses the motion controls, the catching of Pokémon is based on the player's timing rather than accuracy. Although it is possible to miss a throw, the ball is almost guaranteed to hit the Pokémon.[9]
The games' control scheme is designed to only require one Joy-Con per player, and the games support cooperative multiplayer. If another player shakes a second Joy-Con, they join the current player and are able to participate in battles with Pokémon Trainers and wild Pokémon encounters, allowing them to aid the catching of wild Pokémon. When playing multiplayer, Trainer battles become battles of two Pokémon against one, and in wild encounters, there is the possibility for each player to throw a Poké Ball at the same time, doubling the chances of capturing the Pokémon.
The player character starts with either a Pikachu or an Eevee—depending on the version—which sits on the player character's shoulder in the overworld. This mechanic is similar to the 'walking Pokémon' mechanic first introduced in Pokémon Yellow, in which Pikachu followed the player character throughout the entire game.[3] The player character's partner Pokémon wiggles its tail when the player is near a hidden item, and it can be dressed up for further customization. Similarly to Pokémon HeartGold and SoulSilver, the player may also choose a secondary Pokémon to follow them,[10] and some larger Pokémon can also be ridden, a mechanic first seen in Pokémon X and Y and later refined in Sun and Moon. The eight Gym Leaders and the members of Elite Four from the original game also appear, as well as the antagonist faction Team Rocket, including Jessie, James and Meowth from the anime series.
One notable feature in Let's Go, Pikachu! and Let's Go, Eevee! is that wild Pokémon show up in the overworld, rather than as random encounters in grass or caves like in previous main-series Pokémon RPGs. To start a battle, the player has to simply interact with a Pokémon in the environment. The battle screen is reminiscent of Pokémon Go, with the use of berries to pacify a Pokémon and the toss of a Poké Ball to capture it.[11]
The evolution mechanic from previous games returns in Let's Go, Pikachu! and Let's Go, Eevee!; however, as in Pokémon Yellow, the player's starting Pikachu or Eevee cannot evolve. Only other Pokémon that the player has caught can evolve, including the ones of the same species of the partner Pokémon. Some features, like Pokémon breeding and HMs, are absent from the games.[12]
Since Pokémon X and Y, experience points are rewarded to Pokémon not only by defeating opponent Pokémon but also by catching wild Pokémon. However, in Let's Go, Pikachu! and Let's Go, Eevee! experience points rewarded by catching wild Pokémon are affected by various multiplier bonuses depending on the timing of the throw and the technique used to throw the Poké Ball, such as performing an overarm or underarm throw. The game also introduces new items called 'candies,' which are used to power up a Pokémon's statistics, such as HP, Attack, Defense, Sp. Attack, Sp. Defense, and Speed. Different types of candy are awarded to players who transfer their Pokémon to Professor Oak via an in-game storage box. 'Combat Power' (CP) also returns from Pokémon Go.[9][13]
Players can also trade Pokémon and battle other players both locally and online, with said online features being simplified in comparison with previous games. Some features—including the Global Trade System, Wonder Trade, and Battle Spot—are absent from Let's Go, Pikachu! and Let's Go, Eevee!. To connect with other players to trade online, players use a code made out of the names of three freely-selected Pokémon which, when two players enter the same code, allow them to trade Pokémon with or battle each other.[9] A subscription to the Nintendo Switch Online service is required to trade and battle online.[14] Players can also transfer the original first-generation Pokémon and their respective Alolan forms from Pokémon Go to Let's Go, Pikachu! or Let's Go, Eevee!. They then appear at the Go Park; an in-game location that the player can explore where they can interact or catch Pokémon that are walking around, although Pokémon with higher CP or levels are harder to catch, in that the catch attempt has a higher chance of failing.[13][12] Users are also able to exchange unspecified 'gifts' between Pokémon Go and Let's Go, Pikachu! or Let's Go, Eevee!.[7]
The games support an optional controller, the Poké Ball Plus. It is shaped like a Poké Ball and features an analog stick, motion control support, HD Rumble feedback, and lighting effects. The analog stick doubles as a capture button in case the player does not wish to use the motion controls. During Nintendo's E3 2018 Nintendo Direct presentation on June 12, 2018, it was revealed that the Poké Ball Plus would come with a Mew that can be transferred to the game.[15][16] Although Let's Go, Pikachu! and Let's Go, Eevee! feature integration with Pokémon Go, this is optional.[12]
Development[edit]
Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! were unveiled during a press conference in Japan on May 30, 2018. They are primarily aimed toward a younger audience and those who are new to the Pokémon franchise.[17][5] At the time of announcement game director Junichi Masuda mentioned that the games had been in development for around two years.[4] Junichi Masuda also stated that he considered the games to be remakes of Pokémon Yellow, explaining that Yellow 'resonated' best with younger players because it incorporated elements from the Pokémon anime television series.[3]
Masuda stated that he decided to make Eevee the mascot of the second game due to its popularity and abundance of fan art. He had previously considered Psyduck but ultimately changed his mind, stating that it was due to Psyduck being the same color as Pikachu.[18]
Release[edit]
The games were released internationally on November 16, 2018. Bundles of the games with the Poké Ball Plus controller were announced,[19] as well as Nintendo Switch console bundles featuring the game, gold and yellow colored Joy-Con, and a dock with artwork of Eevee and Pikachu.[20]
On September 21, 2018, it was announced that Amazon began to offer pre-orders for the Let's Go, Pikachu! and Let's Go, Eevee! Switch bundle.[21]
Reception[edit]
Reception | ||||||||||||||||||||||||||||||
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Let's Go received 'generally favorable reviews' from critics, according to review aggregatorMetacritic.[22][23] Critics applauded the gameplay, accessibility, nostalgia and charm of the game, while criticising its motion controls.IGN's Miranda Sanchez praised the game's catching mechanic which drew inspiration from the gameplay of Pokémon GO. She mentioned that she could 'prioritize catching the Pokémon I actually wanted' and avoiding undesired ones thanks to the games' new overworld view of the Pokémon.[34]
Sales[edit]
On November 22, 2018, The Pokémon Company announced that the game sold over 3million units worldwide in its first week of release,[35] making it the fastest-selling Nintendo Switch game.[36] In Japan, Let's Go topped the software sales chart and sold 661,240 physical retail units in its opening weekend, and was responsible for almost quadrupling Nintendo Switch hardware sales for the week.[37] It remained at the top of the Japanese charts in its third week, bringing its physical retail sales to 1,012,247 units in Japan by December 9, 2018.[38] By December 16, 2018, the game had sold 1,121,020 physical retail units in Japan.[39] As of January 6, 2019, the game has sold 1,399,595 physical retail units in Japan.[40]
The NPD reported the launch sales of Let's Go in North America as being positive and described it as 'the most important launch' of the year.[41] On streaming site Twitch, Pokémon: Let's Go was the most-viewed game on launch day with 125,457 viewers, above Fortnite.[42] Within ten days of release, the game sold over 1.5million units in the United States, as of November 26, 2018.[43] As of December 18, 2018, the game has sold 2million units in the United States.[44] It had the second highest launch month ever in dollar sales for the franchise in the United States, behind only Pokémon Stadium.[45]
In the United Kingdom, the game launched with 116,000 physical retail sales in its opening weekend, becoming the top-selling game of the week,[46] despite competition from new releases such as Spyro Reignited Trilogy, Fallout 76 and Hitman 2.[47]Let's Go also had a positive impact on Switch hardware sales, which in turn boosted sales of other Switch games including several Mario games, The Legend of Zelda: Breath of the Wild and Just Dance 2019.[47] Individually, Let's Go, Pikachu debuted at third place in the UK's all-format sales charts,[48] and Let's Go, Eevee placed sixth on the same chart.[49] UK sales were down 60% on the sales of Pokémon Sun and Moon, the preceding games in the franchise,[50] due to the Switch having a smaller install base than the 3DS and stock problems.[48][50] The game sold over 338,270 physical retail units in 2018,[51] making it the year's eleventh best-selling retail game in the United Kingdom.[52]
By the end of June 2019, total sell-in sales reached 10.98 million copies.[53]
Awards[edit]
Year | Award | Category | Result | Ref |
---|---|---|---|---|
2018 | Game Critics Awards | Best RPG | Nominated | [6] |
Best Family/Social Game | Nominated | |||
Australian Games Awards | Family/Kids Title of the Year | Nominated | [54] | |
RPG of the Year | Nominated | |||
2019 | New York Game Awards | Central Park Children's Zoo Award for Best Kids Game | Nominated | [55] |
National Academy of Video Game Trade Reviewers Awards | Game, Classic Revival | Nominated | [56] | |
15th British Academy Games Awards | Family | Nominated | [57] | |
Famitsu Awards | Excellence Prize | Won | [58] | |
Italian Video Game Awards | People's Choice | Nominated | [59] | |
Golden Joystick Awards | Nintendo Game of the Year | Pending | [60] |
See also[edit]
Notes[edit]
- ^Japanese: ポケットモンスター Let's Go! ピカチュウHepburn: Poketto Monsutā Let's GO! Pikachū?
- ^Japanese: ポケットモンスター Let's Go! イーブイHepburn: Poketto Monsutā Let's GO! Ībui?
References[edit]
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- ^ ab'トップページ|『ポケットモンスター Let's Go! ピカチュウ』『ポケットモンスター Let's Go! イーブイ』公式サイト'. ポケットモンスターオフィシャルサイト. Retrieved 11 October 2018.
- ^ abcdFrank, Allegra (29 May 2018). 'Pokémon Let's Go! launches on Nintendo Switch in November'. Polygon. Archived from the original on 30 May 2018. Retrieved 30 May 2018.
- ^ abPlagge, Kallie (29 June 2018). 'Everything We Know About Pokemon Let's Go Pikachu And Eevee'. GameSpot. Retrieved 21 July 2018.
- ^ abFarokhmanesh, Megan (29 May 2018). 'Another Pokémon game is still coming in 2019'. The Verge. Archived from the original on 30 May 2018. Retrieved 30 May 2018.
- ^ abWatts, Steve (5 July 2018). 'Resident Evil 2 Wins Top Honor In E3 Game Critics Awards'. GameSpot. Retrieved 5 January 2018.
- ^ abPlagge, Kallie (29 May 2018). 'Pokemon Let's Go Pikachu And Let's Go Eevee Announced For Nintendo Switch'. GameSpot. Archived from the original on 30 May 2018. Retrieved 30 May 2018.
- ^'Motion controls are compulsory for catching Pokémon in Let's Go Pikachu and Eevee'. Eurogamer.net. Retrieved 22 June 2018.
- ^ abcTapsell, Chris (12 June 2018). 'Pokémon Let's Go Pikachu and Eevee release date, confirmed feature list, plus everything we know about the 2019 Pokémon Switch RPG'. Eurogamer. Archived from the original on 14 June 2018. Retrieved 14 June 2018.
- ^Farokhmanesh, Megan (12 June 2018). 'Pokémon: Let's Go is a simple game improved by its pricey pokéball controller'. The Verge. Archived from the original on 13 June 2018. Retrieved 13 June 2018.
- ^Souppouris, Aaron (14 June 2018). ''Pokémon: Let's Go, Pikachu!' doesn't feel like a remake'. Engadget. Archived from the original on 19 June 2018. Retrieved 19 June 2018.
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- ^Bankhurst, Adam (22 November 2018). 'Pokemon Let's Go Pikachu and Eevee Break Switch Sales Record'. IGN. Retrieved 22 November 2018.
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- ^'Media Create Sales: 12/3/18 – 12/9/18'. Gematsu. 12 December 2018.
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- ^'Media Create software sales (12/31/18 – 1/6/19) – Top 50'. Nintendo Everything. 11 January 2019.
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- ^'Pokemon Let's Go Pikachu and Eevee sold 1.5m units in the US in just ten days'. Pocket Gamer. 28 November 2018.
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- ^'Pokémon: Let's Go Pikachu and Eevee Combined Launch Sales Give New Entries Strong Start In The UK'. Nintendo Life. 19 November 2018.
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- ^ abPhillips, Tom (19 November 2018). 'Spyro sold more physical copies at launch than Fallout 76'. Eurogamer. Gamer Network. Archived from the original on 19 November 2018. Retrieved 19 November 2018.
- ^Arif, Shabana (19 November 2018). 'Fallout 76 UK launch sales are over 80% down compared to Fallout 4'. VG24/7. Retrieved 22 November 2018.
- ^ abDring, Christopher (18 November 2018). 'Pokémon and Spyro top hyper competitive week at UK games retail'. GamesIndustry.biz.
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- ^'Golden Joystick Awards 2019'. GamesRadar+. Retrieved 21 September 2019.
External link[edit]
![Eevee Eevee](/uploads/1/2/5/1/125108783/784637362.png)
- Official website
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